Lead Designer + Research Lead
User Personas
Personas were built from interviews across enterprise, MSSP, and consultancy segments. Pete the Pentester and Manuel the Manager are our primary heroes in the CTEM experience.
- Finding critical vulnerabilities for clients and sharing where they were exposed to sustain their security posture
- Keeping accurate notes and documentation for reports
- No intuitive way to store all findings per client
- Easy upload of assessment and vulnerability tool data
- A library of frequent findings and recommendations
- Reporting · Parser Actions
- Sharing analytic data highlighting team impact
- Showing risk posture and progress against their framework
- Job is on the line in the event of a breach — needs a paper trail for due diligence
- Never enough people despite automation; prioritizing and quantifying risks
- Any way to make the team more efficient
- Quantifying the impact of identified risks
- Analytics · Priorities
Three principles shaped every decision
Key Screens
Six core screens spanning the full CTEM lifecycle — from the assignment dashboard through analytics and SLA tracking.
What this work delivered
PlexTrac's new risk-based prioritization capabilities will help us shift from point-in-time testing to more continual engagements — enabling us to provide deeper value to each client by customizing a contextual risk scoring equation that clearly communicates their highest impact risks on an ongoing basis.
What I'd do differently
The biggest challenge wasn't the design itself — it was building shared understanding of a complex, emerging security workflow across a team that was new to the CTEM space. Investing heavily in journey mapping and persona work upfront paid off: it gave designers, PMs, engineers, and go-to-market teams a common language for the problem.
If I were doing it again, I'd push earlier for an analytics integration to establish baseline metrics before launch. The qualitative signal from research was strong, but having quantitative data tied to specific workflow improvements would have made the post-launch story a lot more concrete.